Barneil

"' ...Hey Thats not fair they're both right! '"

Origin

Barneil is a traveler from a small village near the freezing Glamelyne Peaks. unlike the more Eastern parts of Avolire the outer villages around the Glamelyne Peaks are not racist towards Elemancers. This caused quite a number of conflicts along his travels as he was not accustomed to be given a cold-shoulder because of his ability's.

Still he was raised in good nature, he is a helpful and loyal type that would rather walk away from trouble then provoke it.

The Venturers

After meeting Roth and Thieme during his travels his became quite inspired by the two. While traveling all he had in mind was seeing more of the world and finding a goal to pursue. Hearing Roth's passionate drive of becoming an adventurer Barneil finally found a purpose he was missing creating a bit of a passive rivalry between them.

Along the way Barneil met Victor and Fredor...(underconstruction)

Combat Expertise: Barneil has an unorthodox Cryomancer style While most have spells revolving Ice, Barneil specializes in Snow. His signature use of creating heavy Snowstorms around him Earned him the nickname "Blizzard". while it gives him certain advantages, other Cryomancers and Geomancers have advantage against Barneil because his snow is less effective in blocking more hardened substances.
 * Spear Fighter
 * Cryomancy

Spells Hurling large amounts of compact snow at his opponent White Wave is one of the more basic yet effective snow based skills. By creating a thin, clean layer of snow around the area Barneil can blind his opponent with the sheer reflection of light coming from his carpet of snow. it is however limited as it has no effect during nighttime. Graupel is Barneils signature move. By creating a thick localized snowstorm around the area Barneil blocks the vision, limits the movement and ultimatly paralized his opponents trough sheer cold.
 * White Wave (outward)
 * Snowblind (outward)
 * Graupel (outward)